Unlock the Infirmary door and look around. Seiko will be left waiting there to grab the object as soon as you go to the other side. Return to the top half and press X on the spot. Go back down to the bottom half of the room once more. Walking back out to the other side of the room will cause it to jump to the opposite side again. Walk inside and you will see a purple dot on the other side. Continue on up and turn right and into the open classroom. Go on down the stairs, and out to the east hall. Another loose floorboard is available on the right side of the hall before the stairway. Keep going and to the right is a locked Infirmary Room. Keep on down the hallway and you will be greeted with a frightening sight down the narrow area. But walking to the door again afterwards causes it to swing back open and you can leave. Exploring around a bit more, your characters become worried and start panicking. Checking the article again leaves you a harrowing message. The door will close and you will be trapped inside. If you enter and examine both the corpse and the newspaper article. You will be prompted to choose between entering or not. Keep going to the right and then down the hall.Ī locked classroom 3-A is available with the. After that, make your way to the door on the right. Return to the classroom and examine the new scribbles on the chalkboard. Another event triggers and you'll find yourself back out in the hall. You will be prompted to look into the corpse and you will afterwards converse with the spirit. Go back down and proceed to the smaller classroom door and explore. A blue spirit is there to speak to and it will drop an. Once across, first go straight to the larger entrance into a blocked set of stairs. Go up and use the board again to cross the other gap. But you can still pick up the loose board again. Once you cross the filled gap again it breaks away. Unfortunately, after checking, it won't budge, so go back upstairs. Keep going right and then down to the large entranceway. Be sure to save before triggering events and when you feel a decision is coming.Ĭontinue down and you'll find yourself in the first floor west hall of the building. This is a save point that you'll be using throughout the game. Once back outside, continue down to the broken floorboard and use the wooden plank to fill the gap and cross it to the other side.ĭown the flight of stairs is a lit candle. Make your way out of the classroom and go down the hall to the back entrance of said room. They prompt dialogue that gets you into the story more.Ĭharacters: Seiko Shinohara, Naomi Nakashima You may explore and examine areas and objects that are not mentioned in the walkthrough unless stated that it will cause a bad end. These are collected by examining corpses throughout each chapter and are used to unlock the Extra 10 chapters, although most short and are mostly narratives, that give more backstory. One can also replay chapters to collect ID tags of the deceased. The game is divided into five major chapters. Triangle brings up the menu where you can check inventory, return to the title screen, etc. The game is best played alone in a dark room with headphones.ĭirectional keys for movement and the X button for interaction. Voice acting is top notch so you wouldn't want to miss that either. Careful consideration was made into the direction and distance from which you can hear them, as well as small details while exploring the world. This game has great immersion in terms of its sound. Introductions, other possible scenarios, character synopsis, Wrong Ends and Extra chapters will be updated as i'm able to write them. Thus I won't be going into detail of the events, only how to trigger them. Ver 1.0 - I'll only have a basic guide of the chapters and how to avoid the bad ends. With the recent release of the english translation of the game, its become much easier to write a guide of it so I thought i'd give it a shot. RAW Paste Data Copied Corpse Party (Blood Covered: Repeated Fear) PSP Walkthrough
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